The Head of the article. Accepted in the ACM CHI 2014 !

Article for the CHI 2014 – Tangible Video games

The name of this short article is : “Designing Tangible Video Games: Lessons Learned from the Sifteo Cubes”
It is an article about how new interfaces like Sifteo cubes bring a new way of playing video games and designing it. The article is based in particular on my playtests during Fat and Furious development.

I worked on this paper with two incredible researchers : Clément Pillias and Guillaume Levieux. They taught me a lot during this work.
The article was accepted for the ACM CHI 2014. and has won the Honorable Mention, rewarding the 5% best articles of the ACM CHI this year. http://chi2014.acm.org/program/best-of-chi

You can download the full article here: https://www.dropbox.com/s/tc4hq5m0mogo7wc/Pillias%2C%20Robert-Bouchard%2C%20Levieux%202014_Designing%20Tangible%20Video%20Games.pdf?dl=0

Role
Co-author
For
ACM CHI
Date
2014
Type
Research article
URL
chi2014.acm.org/